Are these XCOM: Enemy Unknown (reboot) victory stats possible without cheating?

Are these XCOM: Enemy Unknown (reboot) victory stats possible without cheating? - Close-Up Shot of a Gold Medal on a Black Surface

On the victory stats pages after finishing a game there are some stats which seem to be likely caused by cheats:

+-----------------------------+-------+-----------+
|            Stat             |  You  |   World   |
+-----------------------------+-------+-----------+
| Overall Score               | 11701 | 123132.66 |
| Average Damage per Shot     | 5.6   | 16.11     |
| Scientists                  | 104   | 108215.93 |
| Engineers                   | 138   | 113203.35 |
| Total Credits Earned        | 19933 | 228587.44 |
| Credits Spent               | 17996 | 116097.38 |
| Grey Market Sales           | 4169  | 113806.89 |
| Days Until Second Satellite | 42    | 7.98      |
+-----------------------------+-------+-----------+

I don't think any of those are reasonable differences without involving cheating, but I'd be happy to be corrected. More interestingly, some stats are not entirely unreasonable:

+-----------------------------+-----+-------+
|            Stat             | You | World |
+-----------------------------+-----+-------+
| Average Damage per Shot     | 5.6 | 16.11 |
| Days Until Second Satellite | 42  | 7.98  |
+-----------------------------+-----+-------+

Basically every other world stat seemed to be reasonably close to my own result, so I'm wondering if these two could be actual big differences between my own and an average playthrough? Short of save-scumming with Damage Roulette or heroes an average damage of >16 seems very high but not ludicrous. And is it even possible to build a satellite within the first eight days without a ludicrous amount of engineers?

Granted, a script kiddie could probably sabotage the stats easily, using some elementary math to make every number 31337 or something. However, the majority of the stats were similar enough to my result that it seems likely they haven't been actively sabotaged, but instead probably reflects actual values from real playthroughs (cheats or no cheats). That makes the stats in the previous paragraph interesting: Are they skewed because of cheaters, or did I miss something fundamental about gameplay?

Running with the Elite Soldier Pack and Slingshot DLCs in Steam on Linux.



Best Answer

Days before satellite might actually be achievable legitimately. On easy, and I think, normal difficulty, you start with a 2nd satellite. If it's just counting when you get your second sat in the air, then that's all you need. If the lower diff vs higher diff skew is high enough that one seems possible. Especially if it only counts stats from finished games, as Classic and Impossible are more likely to not be submitted.




Pictures about "Are these XCOM: Enemy Unknown (reboot) victory stats possible without cheating?"

Are these XCOM: Enemy Unknown (reboot) victory stats possible without cheating? - Fight between evil and good and victory over flaws shown by anonymous figure raising hand with hope from darkness
Are these XCOM: Enemy Unknown (reboot) victory stats possible without cheating? - Free stock photo of achievement, art, boat
Are these XCOM: Enemy Unknown (reboot) victory stats possible without cheating? - Silver Iphone 6 on Brown Wooden Table



Is XCOM: Enemy Unknown a reboot?

XCOM: Enemy Unknown is a 2012 turn-based tactical video game developed by Firaxis Games and published by 2K Games. The game is a "reimagined" remake of the 1994 cult classic strategy game X-COM: UFO Defense (also known as UFO: Enemy Unknown) and a reboot of MicroProse's 1990s X-COM series.

Can I skip XCOM: Enemy Unknown?

Skipping the tutorial allows you to choose from ALL base locations (not just NA & Euro), play the first mission without possibly losing the 3 units, and custom layout your base from the start.

Is XCOM 2 a sequel to Enemy Unknown?

XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series, XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown.

Does XCOM have an ending?

There are only two possible outcomes to the game, winning, by killing the "priests" at the temple ship, or losing, where 8 nations have left the XCOM project. There is another condition, where the volunteer (the soldier used in the gallop chamber) must survive the final battle (temple ship).



XCom Enemy Within | Base Defense Failure Cutscene *Spoiler*




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Nataliya Vaitkevich, Gabe Garza, Karolina Grabowska, Olya Kobruseva