Battletech Sensor warfare
While playing BattleTech (2018) by Harebrained Schemes, the refit screen has a tutorial button that mentions stealth options, and using probes. I'm assuming these are somewhat similar to the Guardian ECM suite and Beagle probe I encountered playing MechCommander.
However, I've not seen any items of this type in Battletech so far (either stores, black market or salvage).
As these have the potential to make the gameplay quite different (currently it's basically like tower defence) I'd be interested to know more about them.
I've seen them referenced in relation to the Urban Warfare update, but just wondering if they are only available with the DLC, and/or if they appear in the main campaign at all.
Best Answer
I don't remember them in the main game, so without a mod, I think the Urban Warfare DLC is your only option.
There is a free mod that will help you out with having to buy DLC called Roguetech. The "downside" is that it is a super-comprehensive makeover to the game but it definitely includes your sought-after sensors, ECM, ECCM, and visual stealth components. It's also got all (or at least almost all) the other toys they've ever dreamed up for Battletech such as mechs (including a ton of variants), vehicles, weapons, melee components, and probably more stuff that I am forgetting. Frankly, I'm not sure I could ever go back to vanilla Battletech after playing Roguetech.
If this sounds interesting to you, the best place to check out is the Roguetech wiki (https://roguetech.gamepedia.com/Roguetech_Wiki). On the right side is an installation guide that should help you get started.
Pictures about "Battletech Sensor warfare"



What does sensor lock Do Battletech?
If a mech is in sensor range, the Sensor Lock ability can be used to establish instant line of sight for one turn.How does ECM work in Roguetech?
ECM can Jam enemies, protect allies against hostile jammers, and provide ECM shields to the carrier. Electronic Warfare Suites reduce enemy ECM shields and provide an ECM Shield Aura for allies. Jamming reduces an attacker's accuracy by 0.8 per point, to a maximum of -5 No Sensors.Battletech - Sensor Lock + LRMs
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