Coalesced for credits in Mass Effect 3 not working
//ads -- adsterra.com -- native banner
?>
I finally figured out how to use Wenchy's Coalesced editor, and it worked for changing the highlight strength for intractable items in the game, but when I try to do the one for setting my credits, it doesn't work :/
I do:
- Open Coalesced file using a Coalesced Editor (I used the first one OP listed)
- Open bioinput.ini
- Open engine
- Open playerinput
- Open bindings
- On the right side, create a new line and enter:
( Name="NumPadZero", Command="initcredits 9999999" )
- Create a new line after that then save.
But it doesn't work with the numpad (which I set since my Alienware 13 doesn't have numpad options, so I used the program SharpKeys to help out), nor did it work with any other key I tried, like plain '0' and '~'.
Can someone help me out here?
Best Answer
Below is mine, working, from Bioinput.sfxgame.sfxgamemodedefault.bindings Try that location.
( Name="NumPadFour", Command="initcredits 9000000 | initmedigel 99 | initammo 9999" )
Pictures about "Coalesced for credits in Mass Effect 3 not working"



How to edit War Assets mass effect 3?
To change the value of a War Asset, edit the "StartingStrength" value. To negate the Galactic Readiness penalty, for example, you can double all the values. Note: Any changes to War Assets already collected in a game in progress will not be affected by any changes to Coalesced.How do I enable console in Mass Effect 3?
dll files go in \\Mass Effect 3\\Binaries\\Win32\\ and will enable the console, as well as enable any "DLC Mods".How do you open a coalesce?
Go to File->Open. Select the Coalesced.ME3 Mods - Disable Intro, Remove Weight Penalty and More
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
