Culture building destroyed (not disabled) if I build one as different culture?
My understanding was that when a character of a different culture takes over a barony, the cultural building of the previous culture is disabled.
This happened in my situation, I was Dutch culture with a Large Goedendag Militia Quarters (3rd tier cultural building). My inheritor was Italian culture, so that building disappeared and I was presented with the option of build the tier 1 Italian cultural building. I had done so, and later on I managed to restore Dutch culture to my heirs. The Godendag quarters were wiped out, I had to start at tier 1 again.
My question is two-fold:
- Am I right in my original understanding? If I change culture and don't build a new cultural building, will it the original building restored if I switch back to my original culture?
- Since I build a new building, is what I experienced a bug, or working as designed? (in case of bug, my current build is 2.1.4 checksum XQSJ)
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