Do crits affect bonus damage / heals?
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A normal hit does damage like so:
MainHandDamage + OffhandDamage + StandardHealthFactor + BonusDamage
(Each component can be broken down further, but that's not relevant here.)
However, I'm not entirely sure which components are affected by a Critical Hit. The most likely cases seem to be
(MainHandDamage + OffhandDamage + StandardHealthFactor) *
(1 + CritPercentage*SurgePercentage) + BonusDamage
and
(MainHandDamage + OffhandDamage + StandardHealthFactor + BonusDamage) *
(1 + CritPercentage*SurgePercentage)
In other words, is bonus damage (or healing) added in before or after the critical multiplier is applied?
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