Does a Hazmat Vest make your soldier immune to Chryssalid poison?

Does a Hazmat Vest make your soldier immune to Chryssalid poison? - Man in Camouflage Uniform Standing Near an Automatic Weapon

Hazmat vest grant your soldiers immunity to poison, but does that also apply to the special poison that Chryssalids use?

I know you can cure Chryssalid poison with a Medkit (just like normal poison), but I wasn't sure if it worked the same way for Hazmat vests.



Best Answer

Hazmat suits should only protect you against fire, gas and acid according to their description, but there currently seems to be a bug where the acid immunity doesn't actually work.

Given how the item description doesn't mention Chryssalid poison, it seems highly unlikely that it gives you immunity.




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How do you stop Chryssalid poisoning?

Just like regular poison, it can be cured by using a medikit, medical protocol, or extracting. Chryssalid Poison lasts indefinitely until it is cured or the poison kills the unit. Upon being killed, the unit's corpse becomes A Chryssalid Cocoon.

How do you get rid of poison in xcom2?

- you can use a medkit to remove the poison, too. That's useful if you cannot let the given soldier be poisoned because you may need their speed and/or aim. Alternatively, if the soldier is going to die from the poison. Also, consider if having a soldier poisoned could jeopardise either your team of the objective.

Does poison wear off XCOM?

If you don't move, poison will wear off either the following turn (doing 1 damage total) or the turn after (doing 2 damage total). If you move the turn after getting poisoned, it may last for an additional 2 turns (doing 3 damage total).

How does poison work in XCOM 2?

Poison Spit leaves a 3x3 (target and adjacent tiles) cloud of poison that lingers for three turns, which can affect both soldiers and most alien units that pass through it. Thin Men are more likely to use Poison Spit when XCOM soldiers are clustered to maximize the number of units they poison.



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