Does "stupidity" and "courage" affect the performance of kerbonauts?
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With the latest patch Kerbonauts can gain skill as Pilots, Engineers, and Scientists. Besides that they only have the two distinguishing traits Stupidity and Courage.
Apparently the latter two affect the reaction of Kerbonauts to situations e.g. stupid courageous ones grin in dire situations, while smart anxious ones are shown with a horrified portrait.
Do Stupidity and Courage affect gameplay? If yes, in what way?
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What does courage and stupidity do in KSP?
Each Kerbonaut has a random value of two personality attributes\u2014Courage and Stupidity\u2014that are displayed in-game. These traits affect the displayed facial expressions and gestures seen in IVA portraits and EVA, and range from delight to fear.How big is a Kerbal?
Kerbals display no variance in height or weight. They stand roughly 0.75 meters tall (2'5\xbd"). As of 1.11, a Kerbal in an EVA suit, without jetpack nor parachute, has a mass of 45.0 kilograms (99.2 lbs.), which is 0.045 in-game Mass units.What can scientists do in KSP?
Scientist is a specialization assigned to Kerbonauts. Scientists are able to restore inoperable experiment modules while on EVA. They also convert "data" stored in the Mobile Processing Lab MPL-LG-2 into science, with higher experience level scientists working faster and up to two scientists contributing in parallel.What can engineers do KSP?
Engineer is a specialization assigned to Kerbonauts. Engineers can repair broken parts with repair kits and repack parachutes. They also greatly affect the efficiency of Resource Harvesters and Converters on the craft they are aboard.Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Vitalina, Kindel Media, Helena Lopes, Kindel Media
