Does WATCH_DOGS feature a "quest generation"?

Does WATCH_DOGS feature a "quest generation"? - Close-Up Shot of Scrabble Tiles on a White Surface

I've somehow read that I cannot fight against Gang Hideouts after I cleared all of them. Is this also true for other quests?

So when I do everything I'm completely done with the game and I cannot play these Jobs again?

Or does Watch underscore Dogs festure some sort of random quest generation? (For example pick 2 random locations and 1-10 random vehicle, let them drive from A to B and call it a "criminal convoy")

I hope someone can answer this question. Thanks






Pictures about "Does WATCH_DOGS feature a "quest generation"?"

Does WATCH_DOGS feature a "quest generation"? - Close-Up Shot of Scrabble Tiles on a White Surface
Does WATCH_DOGS feature a "quest generation"? - Close-Up Shot of Scrabble Tiles on a White Surface
Does WATCH_DOGS feature a "quest generation"? - Close-Up Shot of Scrabble Tiles on a White Surface





Mind Your NPCs and Qs: What’s Next for Game AI? | Develop:Brighton 2021




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Brett Jordan, Brett Jordan, Brett Jordan, Brett Jordan