Every Unreal Engine game I play has a framerate drop after about ten minutes
I have been having this problem with a variety of games. The ones I can recall specifically right now are Life is Strange and the one I was just playing, The Old City.
Both games, and at least one other I can't remember, play fine for the first ten minutes or so. Life is Strange is getting about 80fps, and The Old City is just over 60fps. But after a little while, both games drop to 22fps. I thought it was just specific to Life is Strange initially, and beat that entire game, but that was about a month ago and now I'm having the same problem with yet another game. What could cause it and how could I fix it?
I've tried stopping as many other processes as possible, turning off every video game and streaming overlay I can think of, and just now I tried going into the BaseEngine.ini file and increasing the PoolSize value from 160 to 2048, with I believe corresponds to MB of GPU memory. My rig is an AMD FX-8350, 16GB of RAM, an nVidia GTX 760 with 4GB of RAM, and 64-bit Windows 7 Home Premium. I'm using an ASUS VG248QE 144Hz monitor.
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Why does my FPS drop in every game?
FPS drops in all games could be caused by multiple factors, including outdated graphics card drivers, malware & virus attacks, hard drive issues, and so on.How do I stop Unreal engine from lagging?
It's normal behaviour. If you need an explanation: Loading data from disk, loading data from main memory, CPU has not provided enough data to process frames since was busy with something else... there are many more reasons for this. As long as it's just a FPS drops without freezes, you should not care.Are occasional FPS drops normal?
After 2-3 hours of working in Unreal Engine the RAM usage goes super high. From 800-1GB RAM at start to 5GB RAM and its starting to slow my computer up.Unreal Engine - Why Framerate in the editor doesn't matter
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Images: Pixabay, Bambanani Nguqu, HONG SON, Victoria Borodinova
