How are skill increases calculated?
If you use a skill enough times, then that skill increases the next time that you rest, assuming you've waited long enough since your last skill increase.
What I want to know is exactly how the number of skill uses per skill increase is calculated.
Unlike later Elder Scrolls games, there's no progress bar on each skill letting you know how much you need to wait to get another skill up. When I'm training up a skill, I'd like to know how far along I am before my next skill up, and how many checks I need to make before I can safely rest and gain another skill level.
Best Answer
Unfortunately, no one can give you a definitive answer here, because the level up speed of skills depends on several factors
1) How high the skill is, every 15 points (15, 30, 45, 60, 75, 90) the number of skillups increases, see uesp wiki, unknown how big the effect is or if it exists.
2) The position of the skill advancement dagger for your class (between 0.3 and 3.0x)
3) Whether the skill is primary, major, minor or misc for your class (the former levelling faster) (see game manual), unknown how big the effect is or if it exists.
4) The value of the skills governing attribute. E.g. climbings governing attribute is strength. The stronger you are, the faster you can level climbing. (see game manual), unknown how big the effect is or if it exists.
5) The skill itself, each skill follows a different leveling formula (e.g. running is pretty much permanently increased slowly, while the language skills are only checked, when you talk to that creature and failure or success also yield different skill up results)
Testing this is also very hard compared to later TES games
1) Daggerfall is older and far buggier than any modern TES.
2) Daggerfall doesn't display skill exp and you only get skill ups while resting
3) Unlike later TES games, Daggerfall has no mod tools, which allow you to read out the raw values for each skill.
To get those numbers for a later TES merely requires you to read them in the construction kit. To get those numbers in Daggerfall requires meticulous controlled testing with tons of scenarios.
E.g. to find numbers for running, you have to run for one minute, rest, check, whether you get a skill up. If not, reload and run a little longer, if yes, reload and run a little less. Repeat until you find the exact time needed to level up. And repeat this test for different values of speed and running as primary/major/minor/misc skill to determine the influence of those elements.
All those factors make it impossible to give any definitive answer to your question.
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How does skill leveling work in Skyrim?
Leveling in Skyrim is based on leveling up the individual skills. No experience is given for killing enemies or completing quests. Every time a skill goes up in proficiency, it progesses your character's experience bar by a certain amount, depending on how high the skill level is.How many skills does it take to level up in Skyrim?
This amount of XP is enough to level from 1 to 17, or from 194 to 195. Leveling up to 252 (unlocking all perks) would take a total of 809,475 XP. This corresponds to over 164 skill mastering cycles, or mastering every skill over 9 times.Can you max out all skills in Skyrim?
All characters level up their skills at the same speed with use, and as such you're able to, eventually, reach the maximum level of 100 in every skill tree.How do oblivion skills work?
All skills in Oblivion increase in level as you use the skill. Each time you use a skill, you gain experience points; the number of points gained depends upon the particular skill and how you use it. Those experience points count towards your next increase in skill level.Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Karolina Grabowska, Tima Miroshnichenko, Karolina Grabowska, Anastasia Shuraeva
