How can I work my way back into a good relationship from being denounced?
So far almost everything has gone wrong with one particular nation. Is there any hope? I trade and have religious influence with all of their cities.
By almost everything I mean:
- I built wonders that they coveted
- I asked them not to spy on me (after catching them numerous times)
- They covet lands that I currently own
- I demanded that they not settle near my lands
- I have denounced them (after catching them the 2nd time spying on me)
- They have dounced me
We have never gone to war though I think that may soon be coming. Is there anyway to fix this relationship? It is making me a lot of gold with all the trade routes.
Best Answer
AI Civilizations tend to hate their nearby neighbours, this is particularly true for "coveting your land".
Generally speaking, if they have similar goals to you, and they are far away, they will end up liking you. Your nearest neighbours will end up hating you no matter what your goals are however.
How badly do you want them to be your friend?
Ultimately one of the most drastic ways of gaining their trust, is to move your empire away from there, relocate elsewhere, and then give up any cities near them. If you are near to them, they are going to hate you. The only way to realistically change this to to move away from them.
If you have BNW then putting diplomats in their territory can help as well.
Possibly the best way to get the allegiance of an AI Civilization is to fund a war effort against it. Don't capture any cities yourself, but help other Civilizations to take them out. Once your AI Civilization is completely eliminated from the game, go and take one of their old cities, and then re-instate them back into the game. This will make them love you, no matter how they felt about you before.
To be honest, if I ever go for world peace, I usually find I need to take out a few nearby neighbours to achieve this. Its easier to wipe out your neighbours and then try to seek peace with everyone else than it is to befriend neighbours in my experience.
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How long does denounce last civ6?
Also, at least one party must have denounced the target for 5 turns. If both signatories agree, they immediately Declare a Formal War against the third party, even if they have no Casus Belli against it. You cannot use other types of Casus Belli with this agreement.How do you get Civs to like you?
Some other things to make the AI like you:What does denouncing do Civ 5?
Denouncing. You may publicly denounce another civilization, stating for the entire diplomatic society to hear that they're a bad person and everyone shouldn't trust them. A denunciation will immediately worsen relations with the civilization you've denounced, and also with their friends.How long does an alliance last in Civ 6?
As far as I have been able to tell, the alliance lasts 30 turns and will pull you into wars with them (if either of you are declared upon).Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: ArtHouse Studio, ArtHouse Studio, Andrea Piacquadio, Andrea Piacquadio
