How do I end the forced camera angle when the monster is successfully hunted?
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Whenever a monster is either killed or captured (or repelled), there's a forced camera angle spin around the defeated monster. In previous games, this was skippable through pressing either the relevant START or SELECT button, based on the platform. However, hitting + button on the Switch controller doesn't seem to end this forced camera angle spin in Rise. If possible, how can I do this?
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