How do I prevent physics glitches in Trials Fusion?
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The ragdoll physics in Trials Fusion isn't so well-developed. I often encounter extreme glitches in user-created tracks. When the bike falls from a high place, the rider sometimes glitches through the ground and spasms randomly while making screaming noises. Objects have a "fast object" setting that prevents them from moving through other objects at the expense of performance, but the rider and the bike do not. How do I prevent physics glitches in Trials Fusion?
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Trials Fusion: 10 Amazing Secrets - Instant Expert
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Blue Bird, Monstera, Monstera, Gustavo Fring

