how does block damage work fundamentally in Robocraft?

how does block damage work fundamentally in Robocraft? - From below of lots of long narrow identical windows of contemporary construction in sunlight

There are advanced armor design strategies called "Triforcing" - So in the interest of being able to design the perfect defense for different situations and understanding the trafeoffs between different strategies, I'd like to know how damage is fundamentally absorbed and spread by different block types.

This question is a combination:

  • How does damage applied to a full block spread to blocks near by?
  • How do the shapes of these near by blocks (or the block receiving thr hit) change the way damage is recieved or spread?





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Robocraft: The Basic of Damage Mechanics pt.2 - Damage Sinks \u0026 Tick Delay




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