How does Close Enough interact with explosive weapons?

How does Close Enough interact with explosive weapons? - Happy diverse girls painting together

I know that Gaige can effectively use elemental weapons with Close Enough - the skill that causes up to 50% of your missed shots to ricochet towards the target for reduced damage. However, I do not know what to think of rounds that explode on impact. I noticed that generally elemental weapons leave a small elemental mark on the point of impact and then deal elemental damage normally. What about rockets from RPGs and Torgue weapons? Their projectiles explode on impact and it's really hard to tell (with my limited playtime) if Close Enough has any influence on them.

Would a Torgue projectile explode on impact and then fly towards the enemy to do regular damage? Or would it explode twice? Or maybe explosions prevents ricocheting?



Best Answer

It depends on the projectile of the explosive weapon. If the explosive weapon cannot score critical hits (e.g. most rocket launchers, and weapons using folding fin rockets or grenades as ammo), it will not ricochet towards the target

If the explosive weapon can score critical hits (e.g. most explosive weapons using gyrojet projectiles as ammo), it will ricochet (even though they appear to explode on impact). More details regarding which explosive weapons can or cannot score critical hits here: Which explosive guns can cause critical hits?

I tested the ff. explosive weapons at the target practice at Marcus' shop:

Weapon  —  Ammo Type  —  Can ricochet with Close Enough

Unkempt Harold  -  Gyrojet  -  Yes
KerBlaster  -  Folding fin rockets - No
Badaboom  -  Rockets  -  No




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Does duty calls work on explosive guns?

Duty calls is non elemental only. Explosive is considered an element so it does not benefit from duty calls.

What are the effects of explosive weapons?

The basic immediate effects of explosive weapons are: 1) a blast wave\u2014a wave of pressure that radiates out from the detonation at high speed; 2) fragmentation\u2014material is broken up and projected outwards from around the point of detonation, creating high-velocity fragments; and 3) heat\u2014the detonation of explosives ...

What is the blast radius of a 155mm artillery round?

The expected lethal radius for a 155mm high explosive projectile is reportedly between 50 and 150 meters and the expected casualty radius is between 100 and 300 meters. IDF officials have said that the error radius for a 155mm shell is usually 25 meters.

What differentiates bombs from artillery ammo rockets and missiles?

Bombs differ from artillery shells, missiles, and torpedoes in that the latter are all propelled through the air or water by a man-made agency, while bombs travel to their targets through the force of gravity alone.



Crossout 101 - Explaining how explosive weapons work!




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Images: Eren Li, Tim Samuel, Armin Rimoldi, Eren Li