How is damage dealt to enemies calculated?

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I am trying to figure out how damage is calculated in Marvel Puzzle Quest.

I know how an easy 3 tile matches work - basically 3 times the amount of the highest team member's damage value for a given tile, but either my math is fuzzy or it doesn't work that way for Combos and 4, 5 or 7 tile matches.

Assuming I would like to maximize damage dealt, (and not tiles cleared or AP generated) how does the game determine how much damage my team does?



Best Answer

The damage dealt from a match, as you said, takes into account the highest team member's damage value for a given tile. This is shown on the board by the icon of said member being shown on the tile. A simple match-3 is simply that character's damage for that color x3.

A match-4 (and above) complicates things. The column/row destruction doesn't only have an effect on the layout, it also adds the damage of the whole row to your match damage. So a match-4 isn't simply

tile damage x 4

it's

(tile damage x 4)+(damage of the remaining tiles in the row)

where the remaining tiles get the damage from the hero that has the highest power in that color, as indicated by the icon.

A T or L-shaped match-5 adds the damage of BOTH the row and the column.

A combo, or cascade as it's usually called, alternates between the heroes, as you can see in the animation, getting the damage from the character with the highest damage in the corresponding color. Cascades anyway are subject to diminishing returns, as you correctly guessed, so after 3 or 4 subsequent matches the damage becomes negligible.

Anyway, if your main goal is to maximize damage dealt, match damage can only help you up to a certain point. When you start developing your roster and get a good amount of 3-star heroes, you realize that matches are only a mean to unleash your powers. Especially in PvE you quickly realize that match damage becomes irrelevant very fast and the only way to end the game with a victory is to throw any special attack you have at the opposing team. In PvP too, where closing a game quickly can make the difference between a top-10 and a top-100 placement, you can't rely only on match damage to get through the game.

Combos though can still be a valuable asset, since getting one off means you'll gain a LOT of AP, allowing you to use you hero powers multiple times and to end the match quickly.




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What is damage calculation?

Damage calculation (Japanese: \u30c0\u30e1\u30fc\u30b8 \u8a08 \u3051\u3044 \u7b97 \u3055\u3093 dam\u0113ji keisan) is the process during the Damage Step of calculating the battle damage done to Life Points from an attack and determining which monster(s) is to be destroyed (if any).

How does damage get calculated in Genshin impact?

The formula for base outgoing damage of an ability is: is the sum of all percentage attack bonuses the subject has. This includes effects such as Pyro Resonance. is the sum of all flat attack bonuses (excluding base attack) the subject has.

How is DND enemy damage calculated?

If it's equal to or higher than the target character's Armor Class (AC), then it's a HIT and you roll damage. The monster's damage is on a HIT: 1d8+1. Roll a d8 and add 1 to the result. The total is how much damage you did.

How is damage calculated in games?

We are currently testing the following formula: Damage = basedamage * ((((Attk / Defense ) -1)/Factor) + 1) What this formula does is to set a "floor" for the amount total decrease on the actual damage, so if the factor is 2, it doesn't matter if the attack value is 0, you will at minimum always deal 1-(1/F) total ...



Pokémon Damage Calculation - Case Study




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