How should I structure my city in order to make up for the teamster's terrible AI?
I notice that in Tropico 4, once my city starts becoming large with ~350-400 people, my teamster's AI starts going berzerk. They leave all my goods in the factories and don't bother exporting even when I build many teamster offices.
After some observation, I believe that this is because the large city size and its complicated road network confuses the AI; they tend to use very, very suboptimal route choices. For instance, on the game I just played, they decided to resupply my factories using the port on the other side of the island, even though there's one right next to their office!
Pictures about "How should I structure my city in order to make up for the teamster's terrible AI?"



Replacing Your Beginner Industrial Area With End Game Designs In Cities Skylines! | Noobs Guide
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Sebastiaan Stam, Senior Jone, Kelly, Brett Sayles
