In To the Mun, Part 1, is there actually enough fuel to get to the Mun?

In To the Mun, Part 1, is there actually enough fuel to get to the Mun? - Carburetor of a Vehicle in Close Up Photography

I'm trying to land on the Mun in the first Mun tutorial. What I find is that I can escape Kerbal orbit and intercept the Mun, then set an orbit basically going straight down into the Mun.

But when I try to slow down to land, I always run out of fuel well before I get close to the Mun's surface, or I get too close too fast to slow down in time.

Is it actually possible to land on the Mun in this tutorial, or will there never be enough fuel?



Best Answer

I believe that you can with the proper technique, but it won't be simple because this craft inexplicably has a massive amount of dead weight in RCS fuel.

I think that if you burn all your RCS immediately you should be able to make the landing.

If you're desperate, you could also use the unlimited EVA jetpack fuel to literally get out and push, which is very slow but free.

Edit: I just read your opening post more carefully, and that is seriously not how you do it. When setting your initial interception orbit, aim for a periapsis no lower than 10k. Then when you get to periapsis, circularize. This puts you in the lowest, slowest stable safe orbit you can be in. Then when you come to land, you have a much lower amount of velocity and time to deal with, so it's a lot easier to time it correctly.

The stock craft should have a couple hundred extra m/s dv I think to make the landing comfortable for a player with the right technique, but it should not be difficult for you to make it reasonably close to landing safely if you are doing it right.

In my first attempt, I crashed on the Mun, but my command pod survived just for example.




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In To the Mun, Part 1, is there actually enough fuel to get to the Mun? - Blue Oil Cap in Close Up Photography
In To the Mun, Part 1, is there actually enough fuel to get to the Mun? - Woman in Yellow Shirt While Filling Up Her Car With Gasoline
In To the Mun, Part 1, is there actually enough fuel to get to the Mun? - Racing Driver On A Pit Stop



How much delta v Do you need to get off the MUN?

Recommended Delta-V:~ 6,500 for Orbit and Return. ~ 7,500 for Landing and Return.

How do I reach the MUN?

If you want to reach the Mun on the first swing around, wait until Mun rises just above the horizon. A good rule of thumb is for each 100 km you are above Kerbin, wait another 2 seconds. Once it does, begin a forward burn, and keep an eye on your map, as the apoapsis moves out towards Munar orbit.

What is the highest point on the Mun?

The Mun's highest points reach a maximum altitude of 7062 m and are located near the poles. The highest point within 45\xb0 latitude of the equator has an altitude of ~6120m and is located at 129.64\xb0 W, 0.97\xb0 N, on the north side of a canyon which is on the east edge of a large crater.

How much delta v Do you need to orbit kerbin?

Reaching a stable orbit around Kerbin is one of the first milestones the player achieves in the game. Achieving such an orbit with a fuel-optimal ascent requires a delta-V of roughly 4500 m/s, the second largest of all celestial bodies with a solid surface after Eve.



Kerbal Space Program 0.23 - Beginners Guide \u0026 Tutorial - Part 4 Orbiting the Mun




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Images: Charl Durand, Jonathan Cooper, Andrea Piacquadio, Quentin Tricoire