Is it possible to pause the game and how do I get the options menu up?

Is it possible to pause the game and how do I get the options menu up? - Text on Shelf

So this is my first game in the 'souls' series and I know it it meant to be hard but I can't even figure out how to pause the game.

Also when I played the game a second time I lost a bit of progress because I didn't select 'Exit Game' from the menu. The game was thoughtful enough to point this out to me but didn't tell me how to get that menu up.

I have tried the usual suspects, the options button and both sides of the touch pad to no avail.

I also tried being in offline mode but that seem to help either.






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How do I create a pause menu?

When you pause the game, you are changing the state of the game and the logic behind the game can carry out other tasks.\u201d Caine explained that the act of pausing is about instructing the software to stop processing new information. All information flow is stopped and diverted to the menu that pops up.

How does game pause work?

The most convenient method for pausing the game in Unity is by setting the game's time scale to zero (Time. timeScale = 0), which effectively pauses all time based operations including movement, physics and animation. Setting the time scale to one again will return the game to its normal speed.

How do you pause a game using timeScale?

Press the touchpad on PS (or Change View button on Xbox) to open up the Help menu. From there, choose the option that says "Menu Explanation." The following text box will explain how the menu works, and the game will pause, and it will stay paused as long as the menu is open.



PAUSE MENU in Unity




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