Is reload cancelling faster?

Is reload cancelling faster? - Top view of plastic remote control with rows of buttons representing power and mute symbols on brown background

Today I learned that, for all heroes with limited ammunition, they can reload cancel their weapons with a melee attack.

What I'm curious about is, does it really save time? Is it really a "cancel"? I'll give an example.

With Reaper's shotguns, if he presses reload, the ammo indicator on the bottom right will instantly refresh to 8/8, but it will still play the "drop gun, pull new ones out of thin air" animation. If I melee after pressing reload, it will allow me to fire as soon as the melee animation takes place.

However, what I've seen is that if I press melee immediately after I press reload, there seems to be a delay as to when I can fire the shotguns. If I wait just a half-second later to press melee, then I can fire almost immediately. Because of this delay, I'm wondering if reload cancelling really does save time, or is the reload time set, regardless of cancelling?



Best Answer

I did some testing with McCree and Soldier 76 and compared the times in a video so feel free to check it out!




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What is reload cancel?

A reload cancel is when you cancel out the reload animation. When you reload a weapon, the clip of the weapon will be filled again before the animation is finished. When you reload cancel, the animation ends when your clip is full again.

Can you cancel reload in CSGO?

Reload cancelling doesn't let you reload and shoot any faster. Even if you reload cancel, it doesn't let you shoot until the reload would normally be finished.

Can you cancel reload EFT?

But seriously, you can cancel animations, including reloading, just LMB click and it will stop.



CS GO Reload Cancel - Quickswitching | Is It Faster?




More answers regarding is reload cancelling faster?

Answer 2

Frame perfectly, I think so.

In my testing with Mei, it's equal, but I also use a timing that's more consistent I think, rather than perfect. My projectiles start at an angle though.

As DGarvanski referenced, /u/daddatv found out Reaper can shoot two frames faster by interrupting reload with melee.

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Images: Erik Mclean, Ono Kosuki, Ono Kosuki, Ono Kosuki