Keeping chunks loaded without player

Keeping chunks loaded without player - Man in Blue Jersey Shirt and Shorts Playing Soccer

I have an automated golem farm on my Minecraft map (Xbox) that doesn't work when I'm too far away because the chunk it's in isn't loaded from where I usually am. So if I want it to work, I have to stand somewhere near it. Is there any way I can keep it loaded at all? Like, if there was something running in the area, such as a minecart? Or will it not work at all without a player?



Best Answer

Sorry but no. A players presence within a certain distance of a possible spawning location. Is what determines spawning.

My suggestion: If you have a second controller. Set up a dummy profile on your xbox. Sign it in to the game. Then leave that character by your farm. You'll have to put up with splitscreen. But, I just don't see it any other way. Other than afk-ing. Checking back to harvest from time to time.




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Is there a way to keep chunks loaded in Minecraft?

I use this command: /forceload add 22 178 101 298 . You can stop loading those chunks with the command /forceload remove 22 178 101 298 , or /forceload remove all . If you just want to load the chunk you are standing in then use /forceload add ~ ~ .

Do hoppers keep chunks loaded?

Basically, it works as you have said, a long loop of hoppers will keep a chunk loaded, but the hopper chain must start in the spawn chunks. You can use chains of hoppers to basically extend the area of chunks at spawn that is kept loaded.

How long do chunks stay loaded?

It has a level of 30, so it is stronger than the player/force loaded ticket. It expires after 300 game ticks (equivalent to 15 seconds). Because they are created each time an entity passes through the portal, it is possible to create a "chunk loader".

Does claiming chunks keep them loaded?

It keeps chunks of the world loaded even when a player is far enough away that the chunk should unload.



Permanent and Remote Chunk Loading with Perma-Loader in Minecraft




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