Specific Rules for Start of Round Damage

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I'm interested in how the CS:GO start of round damage penalty works. I've looked around online and there's no consistent answer. I found this question which answers general questions about the system, but I'm looking for details specific to start of round damage limits, ban parameters. Furthermore, it suggests that you cannot kill teammates at round start which I know to be false (I enjoy a little bit of trolling my discord friends).

Sometimes I get banned, sometimes I don't, but I've never really paid attention to the variables at play.
Distance from spawn? Time after round start? Number of shots required? Overkill amount?



Best Answer

According to win.gg:

Deal 80 or more team damage at the start of a round

Accumulate 400 team damage across rounds

Kill three teammates

Additionally, it seems like there is a default value for mp_spawnprotectiontime of 5 seconds, which means that if someone kills within 5 seconds of spawn, they will be kicked.




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