Steam Remote Play SLOW / stutters / buffers when In-Home Streaming - it connects via Relay and not Direct (no SteamLink)
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I have a direct wired connection between my desktop (host) & my laptop (client) via a single router, and when steam in-home streaming connects it shows "relay" instead of "direct" in the ping section of the performance overlay stats, and the ping is SLOW, it should be 1ms but it's 50 ms.
Why is this? How can I get it to do a direct connection? I've tried:
- restarting steam on both machines
- resetting my internet connection
- disabling IPv6,
- re-seating the network cable
- running speed tests & pings
- disabling the firewall
- disabling windows telemetry,
- disabling antivirus.
- verifying there's no VPN
- uninstalling extraneous network hogging services (background services)
- disabling unused network adapters (including virtual ones)
Both are Windows 10 machines on the latest version of Steam
I'm stumped
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How do I stop Steam Remote Play from lagging?
In your case try joining the Steam client beta in both PCs (if you have not done it yet). Then enter Big Picture Mode in the host. Goto Settings->Streaming->Advanced Host Options and enable NVFBC. On the Client set the Quality to Balanced (the recommended setting for wireless setups).How do I optimize Steam in home streaming?
Some routers allow you to customize exactly what multimedia gets priority via a process known as Quality of Service (QoS)....How to optimize Steam Remote Play (Host/client settings explained, 2022)
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Ketut Subiyanto, Ketut Subiyanto, Ketut Subiyanto, Tatiana Syrikova
