Surviving the masterwork

Surviving the masterwork - Green Leafed Plant on Sand

Been trying to survive the Masterwork mod for Dwarf Fortress, but im lucky if I can do well enough to have more migrants past the 3rd wave. Its not the wilderness or the ambushes that get me anymore its the migrants themselves. If its not a plague from hell its a psycho with an animated weapon as a pet or my favorite is a necromancer in disguise. My last game I got 3 Vampires in one wave, 3 drained bodies all of a sudden, right after a psycho went berserk and another went mad. In the span of about 3 minutes I lost 6 dwarves out of 17 (not including the 3 dwarven vampires I now have to find and dispose of). Its hard to recover after that and if you dont have a growing wealth migrants just stop showing up.

So how do I turn some of this stuff off or make it past this at all?



Best Answer

I ran into the same issues you're having. One option is to use Dwarf Therapist to identify cursed dwarves (you must turn this option on in the settings). Alternatively, and this is what I did, these can be turned off in the settings application with the option "Secret FUN".




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