Ultrastrike levels and their effect on mods
What's the effect of Ultrastrike levels? I can understand their effect on resonators and I don't need to find out how it exactly is being calculated. But their effect on mods is a different story. Mods aren't resonator like entities. How does an ultrastrike do harm on a mod? Is it a probability calculation based on their level? If not what is the effect?
Best Answer
Ultra Strikes are very much like XMPs, but with very low range and much higher damage.

They also can drop mods (including shields) but the exact behavior is unknown (like XMPs). But on a post on reddit suggests that it has something to do with critical hits. On the other hand, i remember popping shields with few Ultra Strikes.
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Answer 2
From my experience, Ultra Strike are like XMP, under level 5, they are pretty useless (except for their XM in recycling :) ).
I don't know if they "damage" mod, it is more probably a question of statistics, an US may have X% of chance to take down a portal mod.
In average, I use 2.5 US 6+ to destroy one Rare or Very Rare Shield when I fire them standing directly on the center of the portal.
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