What are the damage Sharpness modifiers in MH4U?

What are the damage Sharpness modifiers in MH4U? - Heavy textured piece of stone on uneven formation on rocky cave in daytime

Wikia claims the MH4U sharpness modifiers are as follows:

Red    0.50 physical, 0.2500 element
Orange 0.75 physical, 0.5000 element
Yellow 1.00 physical, 0.7500 element
Green  1.05 physical, 1.0000 element
Blue   1.20 physical, 1.0625 element
White  1.32 physical, 1.1250 element
Purple 1.45 physical, 1.2000 element

This is the same as what they report for MH4.

However, a GameFaqs thread referencing a Japanese source claims:

Red    0.500 physical, 0.2500 element
Orange 0.750 physical, 0.5000 element
Yellow 1.000 physical, 0.7500 element
Green  1.125 physical, 1.0000 element
Blue   1.250 physical, 1.0625 element
White  1.320 physical, 1.1250 element
Purple 1.440 physical, 1.2000 element

I am sceptical of the GameFaqs thread, because the OP claims purple was nerfed while green, blue, and white were buffed, which can't all be true unless I have the wrong numbers for other games and purple hasn't been 1.5 since MHFU and Tri, and because a comment on the source adds a correction for green (-> 1.05) and questions the value for blue (-> 1.20). Personally I would be quite surprised to see a return to the MHFU values for physical green and blue.

Does anyone know what the sharpness modifiers really are? If you can link to a reliable source (e.g. involving a dump) that would be great. I have a plugin for comparing weapon damage and it's useless if I don't have good data.






Pictures about "What are the damage Sharpness modifiers in MH4U?"

What are the damage Sharpness modifiers in MH4U? - Rough stony terrain of cave in daytime
What are the damage Sharpness modifiers in MH4U? - Cracked surface on black background
What are the damage Sharpness modifiers in MH4U? - Overhead view of old dark red sharp masonry debris and small stones with dry grass on ground in daylight



What is sharpness mh4u?

As you can see, having a sharp weapon in the blue gauge can be very useful since it delivers a good chunk of extra damage, while a red sharpness weapon is actually doing less damage than it should. Obviously white sharpness is even better, but achieving white sharpness and maintaining it requires a very specific build.

Does sharpness affect damage?

Sharpness in Monster Hunter Rise is a gauge on the top left that represents your weapon's strength. It affects whether your attacks get deflected as well as how much damage your weapon does. The lower the sharpness of your level, the more likely it is your weapon gets deflected and the lower your damage is.

What does sharpness do in MHR?

The sharpness level dictates the percentage of damage a melee weapon deals with each strike. It also reflects what the weapon can penetrate.



MH4U: Sharpness Explained




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Lachlan Ross, Lachlan Ross, Kritsada Seekham, Erik Mclean