What causes me to stop gaining points in campaign missions?

What causes me to stop gaining points in campaign missions? - Black activist wearing Anonymous mask as sign of protest

I have been playing through campaign missions (in Halo CE, in case that's important), and I've noticed that in each mission, at some point my score just stops increasing and for the rest of the mission, a "0" pops up instead of whatever positive score I normally would get whenever I get a kill. What causes this change?



Best Answer

There have been several reports online of people experiencing this issue. Apparently it is a known bug.

This post from 343 Industries claims they are working on some patches within the next week or so (as of 11/13) to fix various issues, including "A Content Update tomorrow that addresses some campaign fixes and scoring issues".

However, that "tomorrow" has come and gone. Can you make sure your game is fully up-to-date? If so, they may still be working on that patch.

EDIT: As of this update on the 15th, they have another patch slated for release on 11/19 which should fix "non-matchmaking bugs, and a variety of title-specific issues". So if the latest patch didn't fix the issue for you, that one might.




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Why do I stop getting points in Halo?

It stops people from grinding easy areas and sacrificing 100 points to gain 5000. The other part is once you start going over the par time your score starts getting reduced. You can see this if you have competitive score on. After so much time you will stop earning points all together.

How many missions are in reach the campaign?

There are 10 campaign missions in the game, and you can choose to play through the campaign on several difficulties. The difficulties come with a score modify, providing you a ranking for how tough you made the mission.



NO MISSION BUG (FIX) ON GTA V




More answers regarding what causes me to stop gaining points in campaign missions?

Answer 2

Halo: Reach, released in the December of 2019 for The Master Chief Collection, still behaves like you're describing. I'm almost certain that the score multiplayer is intended to eventually drop to 0x when you've exceeded the set "par time". You also don't gain points from killing the same enemies again (when returning to a checkpoint).

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