What cycles the player through the drop cycle?
So, I was reading up a finding on the Clash Royale Sub-reddit about the chest drop rates and it seems that the factor that determines what chest drops after winning isn't a random chance, but rather- A cycle that repeats itself, just like the gems in clash-of-clans from obstacles.
After playing for a bit (about 2 weeks), I've noticed an abnormality in my drops; four gold chests in a row, that I couldn't find even about 100 lines into the cycle.
Question:
What moves the player through that drop cycle?
- A win?
- A win and having an empty slot to place the chest in? (Basically: Getting a drop)
- Simply playing a game? (And that winning and having room determines whether you get the chest or not, and that it 'passes' the chest and moves on to the next one should there be no room/a loss)
Best Answer
It's simple. You attack you lose you don't move. You attack you win you move. You attack with full chests you win you don't move. There are apps for checking the cycle
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No Carpenter Strategy + Drop Cycle Explained
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