What does the weapon icon mean in Total War Attila

What does the weapon icon mean in Total War Attila - Man in Brown and Black Jacket and Gray Pants Holding Black and Brown Rifle

In Attila (and in fact most recent Total War) every unit has a "weapon", often displayed in the unit's name. You can also see it in the form of a little icon on the unit card. For example, Axe infantry use Axes, Spearmen use spears (obviously).

Do these icons means something more than what is already displayed in the unit stats (like numerical values )? Do Swordsmen have any hidden bonuses over Spearmen, for example ? Or Axemen against infantry? Or Spearmen against cavalry ?

I looked in the game wiki but I found nothing specific about this.



Best Answer

As you've mentioned, the weapon icon indicates the type of unit.

I've found the following information relating to the strengths and weaknesses of the various types units in Atilla: Total War (and these should generally hold true for other Total War games as well). If I've missed any, feel free to edit or comment, and I'll try to add them.

Infantry

Melee Infantry

Strengths: Average Missile Block Chance, Formations, Prolonged Combat

Weaknesses: Flanking, Persistent Missile Damage, Sea Sickness, Shock Cavalry

Spear Infantry

Strengths: Average Missile Block Chance, Disciplined, Fighting Cavalry, Formations, Good Armor, Strong vs. Charges

Weaknesses: Flanking, Persistent Missile Damage, Prolonged Combat (vs Melee Infantry), Sea Sickness

Pike Infantry

Strengths: Disciplined, Fighting Cavalry, Good Morale, Pike Wall, Strong vs Charges

Weaknesses: Flanking, Persistent Missile Damage, Prolonged Combat, Sea Sickness

Missile Infantry (Archers)

Strengths: Barrage, Flaming Shot, Heavy Shot, High Persistent Damage, Precision Shot, Whistling Shot

Weaknesses: Cavalry, Flanking, Poor Melee Attributes, Poor Morale, Prolonged Combat, Sea Sickness

Cavalry

Melee Cavalry

Strengths: Average Missile Block Chance, Diamond, Flanking, Good Charge, Good Morale, Strong Melee Attributes

Weaknesses: Aversion to Fire, Pike Infantry, Sharp Rock Beds, Shock Cavalry, Spear Infantry, Spike Traps, Suedes

Missile Cavalry

Strengths: Barrage, Fire While Moving, Formations, Mobility, Precision Shot

Weaknesses: Aversion to Fire, Melee Cavalry, Persistent Missile Damage, Pike Infantry, Poor Missile Block Chance, Sea Sickness, Shock Cavalry, Spear Infantry

Shock Cavalry

Strengths: Excellent Charge, Flanking, Good Armor, Good Health, Wedge

Weaknesses: Persistent Missile Damage, Pike Infantry, Prolonged Combat, Sea Sickness, Sharp Stone Beds, Spear Infantry, Spike Traps, Suedes

Elephants

Strengths: Fire While Moving, Flaming Shot, Heavy Shot, Powerful Charge, Scare (everyone), Whistling Shot

Weaknesses: Aversion to Fire, Run Amok, Sea Sickness

Artillery

Field Artillery

Strengths: Barrage, Excellent Missile Damage, Excellent Speed, Unit Penetration

Weaknesses: Cannot Run, Poor Melee, Poor Morale, Sea Sickness

Siege Artillery

Strengths: Barrage, Excellent Range, Explosive Shot, Flaming Shot, Siege Damage

Weaknesses: Melee Combat, Persistent Missile Damage, Poor Health, Poor Morale

Ships

Artillery Ships

Strengths: Barrage, Douse Fire, Excellent Range, Flaming Shot, Good Hull Strength

Weaknesses: Flammable Vessel, Poor Boarding Actions, Poor Morale

Fire Ship

Strengths: Douse Fire, Good Mobility, Greek Fire

Weaknesses: Flammable Vessel, Poor Boarding Actions, Poor Morale

Melee Ship

Strengths: Douse Fire, Good Hull Strength, Good Morale, Strong Boarding Actions

Weaknesses: Flammable Vessel, Persistent Missile Damage, Prolonged Combat (while ashore)

Missile Ship

Strengths: Douse Fire, Flaming Shot, Good Rate of Fire, Heavy Shot, Replenish Ammo, Whistling Shot

Weaknesses: Flammable Vessel, Poor Boarding Actions, Poor Hull Strength

Ramming Ship

Strengths: Devastating Ram, Douse Fire, Excellent Hull Strength, Ramming Speed!

Weaknesses: Flammable Vessel, Poor Boarding Actions, Poor Morale




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