What EU3 game settings can I use to encourage larger AI nations?
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When creating a new game, how should the settings (difficulty, AI aggressiveness, etc ...) be chosen to encourage the AI to form large nations that don't tend to split apart? (I'd like to face bigger opponents.) If it matters, I'm playing divine wind, but I imagine this answer is largely the same across different versions.
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EU3 Tutorial 01 - Setup
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Images: Alesia Kozik, SHVETS production, Pavel Danilyuk, Magda Ehlers
