What happened to games having a multitude of servers? [closed]

What happened to games having a multitude of servers? [closed] - Game Cartridges

It wasn’t too long ago that PC games didn’t really have a “Play Now” button- you had a roster of servers, many of them private, and you chose one based on your preferences. Overtime, you could come to rely on that server and even grow with people who frequented it.

What happened to this model of multiplayer gaming? It doesn’t seem to really exist anymore, including having been removed in long standing franchises like Call of Duty or Battlefield.

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Best Answer

There are multiple impacts here, but three major ones are certainly maintainability, centralization, and monetization.

With private servers, running live services and monetizing them becomes muddy and difficult. Largely because a server is used to confirm that the skin/upgrade/weapon/character that you are playing has in fact been purchased by you. If you are connected to a private server, it can simple say yes to all those request, and suddenly everything has been unlocked with no purchase.

Centralization is another point. Many games now a days have moved to a system where you have a profile that can level up and leveling up this profile will unlock new in-game mechanics/maps/weapons/characters, which means that a centralized server to handle everything is required and as such it makes sense to handle the game server as well. (This again also refers to the previous issue with private servers)

Maintainability is probably a big factor as well. Private servers requires players maintain them, this isn't very ideal for a company for two major reasons. First if the game is doing really well, they can't force the private servers to expand capacity and it can cause a surge of players to leave or even outright kill a game. The opposite is also true. They can't force the private servers to downscale when a new edition of the game is released. While the last practice is scummy, it is certainly something game companies consider..

All in all, the control that comes with running your own servers (And only you running them) is really enticing for a lot of companies, so to them it seems like an obvious direction to go.




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What happens when a game server is shut down?

What happens when a game shuts down? Usually, but not always, the game is delisted from the app store it was available on. New users won't be able to find and download it. Those that already have it installed can still access the app.

Why do game servers go down?

There could be a memory leak, a single but catastrophic line of incorrect code, or a spot of lag buried somewhere in the enormous server pipeline. A game might have an issue with a certain ISP, or as Br\xf6njemark mentioned, the first-party services that a game relies on could go down.

Are servers good for gaming?

A server can just as well be a gaming machine as a gaming machine can be a server. Alltough the hardware in the server is mostly oriented at raw data processing and no graphics, adding a graphics card will solve that problem. Windows 7 is the only thing that might have a problem with the disks or other technology.

What does shutting down a game mean?

shut off. 3. transitive \u200binformalto stop someone from doing something, especially to stop a player from having the freedom to move around or play well. Synonyms and related words. To defeat someone in a game, competition or argument.



What Happens To Games After Servers Shutdown




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