What is the difference between a (re)skin and a texture?

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When searching through mods for TF2, I came across some confusion.

Creators used the word "skin" to describe a remake of the default skin for objects, including adding sections (see LED Sentry skin).
But "texture" was used to describe a change the lighting/colour or overall texture of the object.

TFMM (Team Fortress Modification Manager) categorizes "skin" and "texture" as 2 different things.


What is the difference between the two terms? Or can they be used interchangeably?






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What are Materials, Shaders and Textures




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