What's wrong with my transport infrastructure? Things aren't moving!

What's wrong with my transport infrastructure? Things aren't moving! - Side view crop female sitting in car behind window glass reflecting road with moving cars and street lights at night

I have a well-populated island: 1800 people, 41 raw resource buildings, 14 various factories, 12 docks, and 15 Teamsters' Offices. Traffic is fairly good – aside from the tourists' quarter, where it's fairly bad, but the tourists are off to the side. Plus, I have 17 Metro Stations to keep most cars off of the streets.

My problem is in getting goods transported around: half of my factories are missing one input good or another, and a quarter of my farms refuse to produce anything because they're full. When I added a couple of docks, this improved somewhat, but only for a short time – I'm getting full farms again. I've set both the Docks and Teamsters' Offices to maximum budget.

Is there a rule of thumb to find out whether I have enough Docks and Teamsters' Offices? How can I tell if I need to build one or the other, or both?



Best Answer

You'll want 1 Teamsters Office for every 100 people according to the devs - There are a few isolated issues with teamsters getting stuck in certain buildings though. So i'd maybe bulldoze a few here and there and see if that doesn't fix the issue.

It also depends on how you structure your economy. If you're doing raw resources, you need less. You need more if you're focusing on production.

I would personally keep building till everything gets fixed.




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What's wrong with my transport infrastructure? Things aren't moving! - Metro station with passengers on platform
What's wrong with my transport infrastructure? Things aren't moving! - Busy city street in tropical town at night
What's wrong with my transport infrastructure? Things aren't moving! - Old trolleybus driving along wet asphalt road in small city at foggy night





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