When texture quality is reduced, how is it actually reduced?

When texture quality is reduced, how is it actually reduced? - Pile of wooden skids with cracks stacked accurately in rows arranged for cutting

I'm no gamer, so excuse my ignorance (you can see that from my other SE accounts :P)

Just played Skyrim over a few weeks, and have been more obsessed on the tweaks than the game itself (It's a freakingly customizable game!). I just run a "craptop" on i5-3337U, 4GB RAM. Done a few tweaks here and there and managed ~30FPS with textures setting still set at "Very High".

What does the game actually do when I change the texture quality via the launcher/configurator?

  • Does the game already come with pre-sized textures for each texture level and use them accordingly? Like if I set it to low, it loads all textures from the "low category"?

  • Or does it down-scale on-the-fly the hi-res textures the game comes with?

    • And if it does do that down-scaling on-the-fly, isn't that a performance hit?


Best Answer

Does the game already come with pre-sized textures for each texture level and use them accordingly? Like if I set it to low, it loads all textures from the "low category"?

Yes, and Yes.

Or does it down-scale on-the-fly the hi-res textures the game comes with?

No.

And if it does do that down-scaling on-the-fly

It doesn't.

isn't that a performance hit?

Yes, it would be if it did. But the performance hit would be far less than it would be if your GPU was constantly swapping textures in an out because there wasn't enough VRAM to load the high res textures.




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How can you reduce the quality of texture?

PSA: You can lower the texture quality below "High" and "Medium" to help reduce FPS issues.
  • Step 1: Find "production_Config. ini". ...
  • Step 2: Open the INI and look for "texture_quality=1"
  • Step 3: Change the number to your desired texture quality. 1=high.


  • Does texture quality decrease FPS?

    Texture quality will have a significant impact on your FPS but ONLY if you don't have enough video memory available. This setting mainly affects the VRAM usage. Most modern games use extra settings such as \u201cModel Quality\u201d and \u201cObject Quality\u201d to tweak the quality of even more specific textures.

    How do I lower the texture quality in dying light?

    You can find them here, "\\Documents\\DyingLight\\out\\settings\\video. src", just change "TextureQuality("Medium")" to "Low".

    Does texture size affect performance?

    Texture size should not have any effect on the performance. Texture compression can have a positive impact - the less space a block occupies in memory, the more blocks can be cached at the same time.



    How to enable Low texture quality on Dying Light




    Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

    Images: João Vítor Heinrichs, Anni Roenkae, Dids, Dids