Why can't machina based fiends be captured?

Why can't machina based fiends be captured? - Brown Steel Letter B Wall Decor

Is there a specific reason given, why machina based fiends can't be captured for the monster arena?

My best guess is, that they are not made from pyre flies and can't be "magically" transferred to the monster arena. At least, when they are defeated, no pyre flies emerge.

But I wasn't under the impression, that Final Fantasy 10 takes its own rules that seriously, that this would be the only reason.

Btw:

Fallen Monks in Zanarkand can also not be captured.






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Can you capture monsters in the arena FFX?

Capturing FiendsTo unlock monsters in the arena, you must first capture fiends all throughout Spira. A capture weapon is required and the killing blow to the enemies must be dealt with by the user equipping the capture weapon. Enemies can be captured by damaging abilities such as quick hit, dark strike, and mug.

How to unlock nemesis ff10?

To unlock this battle, the player has to capture ten of every fiend (that can be captured) and defeat all the other creations in the Monster Arena. Defeating Nemesis in the HD Remaster version earns the trophy/achievement Overcoming The Nemesis.

What is Machina FFX?

Machina (FFX Original: \u6a5f\u68b0, Kikai?; FFXInt, FFX-2: \u30de\u30ad\u30ca, Makina?) is the term used for powered machines in Final Fantasy X and Final Fantasy X-2. Machina technology used to be common all across Spira, but after the advent of Yevon faith fell out of favor, only the Al Bhed kept on using it openly.



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