Would it give me more armor if i would use Lightweight Alloys with Hull Reinforcement Package,

Would it give me more armor if i would use Lightweight Alloys with Hull Reinforcement Package, - Crop faceless informal woman with opened notebook

I am currently flying Imperial courier and I am very happy with it. I was checking the outfitting setups on the edshipyard.com and I start to wonder, would it give me the better armor if I buy two hull reinforcment modules, 190 armor each, and use Lightweight Alloys instead of Military Grade Composite?

Currently I am using Military Grade Composite bulkheads with no hull reinforcement modules, and it looks like it gives me 280 armor and it waight 8t. While with Lightweight Alloys I would have 144 base armor (no additional weight), and I could buy two hull reinforcement modules (4t each). This set up would give me 524 armor and it would weigh the same as Military Grade Composite bulkheads.

So my question is, "does it really work this way?" Does the hull reinforcement module give the same armor as bulkheads or is it calculated differently?



Best Answer

So my question is, "does it really work this way?"

Yes. The bulkheads raise your ship's hull points by a percentage of its base health, while the hull reinforcement package raises it by a flat absolute value, which in this case is higher for the same mass. The trade-off cost is in the highly limited internal module slots.

Specifically, for Military grade composites, the increase is +250% (though for the free lightweight alloys it is already +80%). The Imperial Courier's base armor health is 80, which is raised to 144 (+80%) by the stock lightweight alloy bulkheads. Upgrading these to military grade composites raises it to 280 (by changing the +80% to +250% instead).

The 3D hull reinforcement (as of this writing) gives +260 health for 4t, while the 2E gives +150 health for 4t. These are the only four-ton packages fittable on the Courier, so in different combinations I'm getting 444, 554 or 664 hull points for your second build (maybe things were rebalanced over the years since you got 524).

Still, though, if you are going to hull-tank you might as well go for both the bulkheads and the reinforcement. The 8t increase has only a small impact on sublight speed and jump range.




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What is hull boost elite dangerous?

Hull boost = % increase of the ship's base HP. The armour gained by switching from stock to military armour comes from an increased hull reinforcement value. That's why military armour gives different amount of HP to different ships.

What are bulkheads elite dangerous?

All ships in Elite use Bulkheads to protect their hulls. Heavier Bulkheads offer better protection at the cost of mass and ship value, i.e. Credits.

How do you unlock Guardian hull reinforcement?

The Guardian Hull Reinforcement Package can be permanently unlocked for purchase by providing the following Materials to a Guardian Technology Broker:
  • 1 Guardian Module Blueprint Fragment.
  • 21 Guardian Sentinel Wreckage Components.
  • 16 Pattern Beta Obelisk Data.
  • 16 Pattern Gamma Obelisk Data.
  • 12 Reinforced Mounting Plate.




  • Elite: Dangerous. Module damage regarding Bulkheads and Hull Reinforcement Packages




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