100% chance of failing a rush?

100% chance of failing a rush? - Man in White Suit Jacket Sitting Beside Brown Wooden Table

Heres the story, I have to complete 4 rushes to complete a achievement. I've tried at least 10 times with 20-30% chances and failed everyone. This is very frustrating, if anyone knows a solution to this problem please let me know.



Best Answer

RNG hates you.

It's not that there's 100% chance of failing (unless it's bugged), you're just really unlucky.

Just keep trying you'll eventually complete them. You can try putting more skilled dwellers, such as more S in power rooms, as well as luckier dwellers. Both reduce the chance of failing a rush.

Note that the rush chance of success decreases quite dramatically after a rush (succeed or fail) so doing it many times in a row will make it harder to do a successful rush.

See this answer for more factors influencing rush failure rates: https://gaming.stackexchange.com/a/224005/106901




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Answer 2

Luck is the biggest factor in success of rushing a room aside from the initial percentage (which is based on both luck and the time since a previous rush.) The primary ability doesn't appear to effect the rush rate, but instead the actual room output. I've had 10-S dwellers with low luck rush, and had just as many failures as low-S dwellers with low luck.

I did some experimenting and found that if you put a room full of dwellers with max luck, the initial percentage of failure is much lower than a room with non-maxxed/low luck dwellers. That being said, the more times you rush in a given time, of course the failure rate climbs. The only thing that will decrease that is time.

tl;dr: Try putting high-luck people in the room and see if your success rate increases.

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