Added Big Reactors to Skyfactory
After a few days of playing a Skyfactory map and setting up shop, I decided that I would add Big Reactors (and other mods) to my Skyfactory. The adding of the mods went perfectly, but when I look up what the recipe is for yellorium dust (should be from the sieve) I can only get it through yellorium ore, which I can't get at all.
My question after all that is:
How do I update the sieve output to include yellorium dust?
Best Answer
in the modtweaker config you need to add the line
mods.exnihilo.Sieve.addRecipe(<minecraft:Sand>, <BigReactors:YelloriumDust>, 64);
you may need to change <BigReactors:YelloriumDust> to match the correct item ID.
if you are in 1.6.4 then you need to use the numeric IDs instead which you'll find in NEI.
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How do you build a reactor in Sky Factory 3?
This means that the largest reactor you would make would be 16x16 wide and long. For designs that rely on the size of the reactor being odd or even to make the spacing between fuel rods and the casing edge a certain distance you may be doing a 15x15 or 16x16.Sky Factory 3 w/ xB - MAX SIZE EXTREME REACTOR [E36] (Minecraft Modded Sky Block)
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Answer 2
I dont think you can, becouse the map is already loaded
but if u have worldedit u could do: //replacenear RADIUS 1 499%1,1%ITEM-ID
that means in a radius of RADIUS all stone is replaced with 499%stone and 1%ITEM-ID
so 1block every 500blocks is ITEM-ID
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