Are There Any Details on Calculation of CS:GO Player Ratings [duplicate]

Are There Any Details on Calculation of CS:GO Player Ratings [duplicate] - Person in Green Shirt Playing Cards

I know that the player rating system for Counter Strike: Global Offensive is based on Glicko 2, and I know that the details of the algorithm isn't made public as one would expect.

However, I'm wondering if there are any details that somehow showed up on public domain, either through official channels such as blog posts or through unofficial channels like developer comments in Reddit, etc. Ideally one would want to know the whole algorithm, or the formulae used for calculating the ratings, but of course it's out of the question here. Instead I was hoping to get any bits of information that may have found their ways into public domain.

I'm particularly interested in what kind of tweaks have gone into the algorithm that powers the rating system, and hence the ranks, in order to make it better handle the team based nature of the game. Especially any mechanics that attempt to compensate for teams composed of players that have extremely different ratings.

Note: This question is not covered by the How do you progress to a new rank on the CS:GO Elo system question, and the information provided on ELO rating algorithm (which is not used in CS:GO) in the answers of that question do not address the specifics asked here. This isn't about how one can go up the ranks in CS:GO, and it's not about ELO at all. I'm asking if there are any specifics available on the tweaks that went into the customization of Glicko 2 as it's implemented by Valve.

Note 2: I believe the question How does the CS:GO ranking system work? is way too generic in regard to my actual question as it simply asks an overall summary of the ranking system behind CS:GO matchmaking. Furthermore, the only acceptable answer provided over there is also a generic answer, summarizing what one would expect from a rating system (heed, it is also referring to the ELO rating system which is not used by CS:GO).

In all honesty, my question here is quite specific, and I'd expect anyone reading my question and comparing it to the suggested duplicates to come up with the same conclusion as well, easily. However, I'll leave the final decision about duplication to the mods.






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How are CS:GO player ratings calculated?

Rating 1.0 This rating was based on the number of kills per round, the survival rate of a player per round, and the amount of multikills a player got, which is known as the impact rating. The higher each of these values are, the higher rating a player would get.

How is Leetify rating calculated?

Each kill is weighted based on how close it is to the previous kill in the chain. The weighting is then used to calculate the Leetify Rating gained or lost by that kill. The weighting factor is scaled linearly based on how much time from zero to four seconds has elapsed between the kills.

Is CS:GO ranking based on wins?

From your current rank is counted the chance of winning each round against your opponents. If you have higher rank than your opponents, your chance of winning is higher, so you lose more ranking points if you lose and you get only a little ranking points if you win.

What does Leetify rating mean?

Leetify Rating is a win rate impact based and economy-adjusted player rating system for CS:GO. It rewards players based not only on who deals the final point of damage but also on the outcome of and contributions to all the kills they take part in.



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