Can Graves new auto attack trigger on hit effects multiple times?

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Yesterday i tried the new Graves' with the new item Cull. I noticed that every bullet would apply the on hit lifesteal from cull. It didn't matter if it was against the same enemy.

However, hitting multiple bullets on the same enemy with a Black Cleaver only gave them one stack. I expected to apply 4+ stacks with a single auto as Cull triggered on every auto as well.

Now i am wondering if this goes for other on hit effects as well, such as Wits End. If graves crits and hits every bullet he would be able to deal 10 (with IE) x 42 = 420 extra magic damage(not calculating the resist shred).

I am also wondering how this interacts with Thornmail and Rammus. Would Graves take the thornmail + Rammus E damage on every shot? If it would work then graves would trigger this combination 10 times per basic. A Rammus taunting a Graves would pretty much always get a free kill.






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How does graves work with on hit?

On-hits happens only once per target, additional bullets just adds up the damage as a single strike - so if you hit a person with 3 bullets, it applies lifesteal as if they all were a single attack and on-hits once, but if you hit 3 targets with a bullet each, each gets a on-hit proc.

Do auto attacks apply on hit?

On-hit is an effect that applies when an auto attack is applied to a target and it lands (structures not affected).

How does graves auto attack work?

Graves' basic attacks consume ammunition that he must reload, but each auto attack he does sprays four pellets in a small cone. If Graves crits, the shot fires six pellets, but over a slightly wider cone.

How does on hit damage work in league?

On Hitting are effects triggered when a Champion's basic attack hits the enemy. These can be mitigated if the basic attack is invalidated with dodges and blocks.



Graves Auto Attack Critical




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