Changing a Wolf's health after summoning it does not work

Changing a Wolf's health after summoning it does not work - Assorted Peppers on Display

First I do this:

/summon Wolf 183 81 196 {Angry:1,Attributes:[{Name:"generic.maxHealth",Base:6},{Name:"generic.followRange",Base:42},{Name:"generic.attackDamage",Base:3}],DropChances:[0.1F,0.75F,0.5F,0.25F,0.11F],Equipment:[{id:"minecraft:tripwire_hook",tag:{display:{Name:"Stage 1"}},Count:1},{id:"minecraft:gold_nugget",Count:1},{id:"minecraft:gold_nugget",Count:1},{id:"minecraft:gold_nugget",Count:1},{id:"minecraft:gold_nugget",Count:1}]}

Then I do this:

/summon Wolf 183 81 196 {Angry:1,Attributes:[{Name:"generic.maxHealth",Base:13},{Name:"generic.followRange",Base:42},{Name:"generic.attackDamage",Base:3}],DropChances:[0.1F,0.75F,0.5F,0.25F,0.11F],Equipment:[{id:"minecraft:tripwire_hook",tag:{display:{Name:"Stage 3”}},Count:1},{id:"minecraft:gold_nugget",Count:1},{id:"minecraft:gold_nugget",Count:1},{id:"minecraft:gold_nugget",Count:1},{id:"minecraft:gold_nugget",Count:1}]}

The first one works but not the second. The second one returns this:

[04:40:38] Data tag parsing failed: Unbalanced quotation

Can someone please help me?



Best Answer

Found the problem:

{display:{Name:"Stage 3”}}

If you look at the second quotation mark, it doesn't quite look the same as the first one. Since it's a different character, the quotation is not balanced.

Here is how it should be:

{display:{Name:"Stage 3"}}




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What is the command to dye a wolf in Minecraft?

Just like farm animals, wolves will now no longer despawn, and they now spawn rarely. Most wolves will now generate with the world. Wolves will now despawn only when hostile; passive and tamed wolves do not.

Do tamed wolves Despawn?

You can summon a wolf that is already tamed, wearing a collar, and ready to be your companion whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.



How Wolves Change Rivers




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