Changing minecraft playerdata when transferring a saved game (open to LAN)?

Changing minecraft playerdata when transferring a saved game (open to LAN)? - White Metal High-rise Viewing Deck Building

Player A created a Single Player game in Minecraft, hosted on his laptop, and opened to LAN at my house with about 4 people in total, including myself, Player B. Player A's laptop was soon struggling with the hosting responsibilities, and we wanted to transfer the saved game to Player B's desktop.

We transferred the file onto my computer, and loaded it. The world seemed to be the same, but when I logged in as Player B, it loaded the player data for Player A; I was in his spot, with his items, and had his experience.

Upon digging, I believe that the reason for this is because the way that the game's playerdata saved his player had something to do with him being the host. Now, since I'm the host, it must be assigning me the player with the previous host attributes.

I have not yet logged him (Player A) in while I (Player B) am hosting on the desktop, but I assume he would have my credentials?

Also, another player, who was on the server last night while Player A was hosting, logged in while I started hosting, and her character was the same; she had the same items, was in the same location as last night, etc.

Why am I logged in as the previous host, Player A, but it seems everyone else has their correct credentials? Is there a way I can change this so that I'm logged in as Player B while hosting?






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How do I transfer Playerdata to Minecraft?

You would find their playerdata file, in the server folder/playerdata, and change their latest file to their new UUID. You could also use a plugin or mod that allows you to access their inventory in game, and you could move the invenotory manually this way.

What is stored in Playerdata Minecraft?

The first type of player data is known as \u201cworld player data\u201d. This is usually stored in the main world folder for your MC server hosting server and tracks health, inventory data, ender chests, and a few other NBT values for players (such as their last location).

Why did I lose all my stuff in Minecraft multiplayer?

Abruptly quitting the game with the X button makes the game unable to save the world and player data. This is true. For multiplayer sessions, the game data is saved on the server, whether the server is hosting over the internet or over LAN. In either case, the server will not be able to save data if it quits abruptly.

Where is Minecraft inventory data stored?

Per-player information is stored in the playerdata folder which should be located inside the world folder. (assuming you haven't changed your world name). There should be a bunch of <uuid>. dat files inside the playerdata folder.



How to convert your Minecraft playerdata from different worlds




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

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