Clock with 2 different times

Clock with 2 different times - Collection of retro wall clocks in antique store

Is it possible in Minecraft (I'm using CraftBook) to make a timer with 2 different times? E.g First time a pulse goes out after 5 seconds, then it waits 20 seconds before the next pulse, then repeats. 5, 20, 5, 20 etc...?



Best Answer

The first solution that comes to mind is a setup like this.

Two different timers that both converge into one line of redstone leading to where ever you want it to go.




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How do I get dual clock on my home screen?

On your home screen, expand the clock widget, and you'll see the multiple clocks on your home screen. Open the default clock app and add the timezones you want to see on your home screen. On your home screen, expand the clock widget, and you'll see the multiple clocks on your home screen.

How do you set up a dual clock?

This international clock is designed for a multiple display: equipped with a dial measuring between 1 and 2 m long, it is able to display 3 to 7 different times all at once.

How would you describe a multi zone clock?

Windows 10 allows you to configure up to three different clocks: the primary clock set to your local time, plus two additional clocks with different time zones. You can view all three by clicking or hovering over the clock in the system tray.



How to add multiple time zone clocks to Windows 10 \u0026 show them on the Desktop




More answers regarding clock with 2 different times

Answer 2

It may be possible to use command blocks (which can be given via /give [player name] 137 1), or you may have to create a mod of your own with that feature. Sorry that this isn't a specific answer. I will do some research and get back with you.

Answer 3

A hopper clock has an analog output (just grab the signal from the comparators you use anyway). You can combine this with a device that turns on only for a specific signal strength, like the one generikb uses in this video.

That way, you get an increasing signal, pulsing once when a specific strength is reached. When the signal retracts, it pulses again. The timing between these pulses can be configured seperately by changing the amount and type of items in the hopper, as well as the distance between the comparator and the detector (mostly trial and error). I suggest using eggs or snowballs (or any other block that stacks only to 16), so that the change in signal strength per item is larger.

Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Teddy Yang, Nic Wood, Torsten Dettlaff, Mehmet Turgut Kirkgoz