Correlation between Rushing and Time Remaining on a Task?

Correlation between Rushing and Time Remaining on a Task? - Girl Sleeping in Bed Between Cuddling Toys

I realize that this might not be an easy question to answer, but I am curious if anyone else has thought about the relationship between time remaining on a task and obtaining a "successful" result from rushing.

Programing-wise, it makes the most sense to me that the probability of an incident rate (e.g., 30%) would be factored into the amount of time remaining somehow (so rushing a task that has 10 seconds left on it should be less likely to fail than rushing a task that has 10 minutes remaining). For example, it might be that each second has a 30% chance of failure, and the game does X tests to see if it fails (where X might be the number of seconds remaining). This would mean that more seconds remaining would lead to more tests, which would mean that more time remaining would be associated with more failures. This is kind of implied by the "fast-forwarding" animation in the game.

However, it also might be the case that when you click "rush", it simply determines the success/fail of the rush based upon the success rate percentage in terms of one evaluation at that percent - so it doesn't matter how much time is remaining when you rush. If you rush at 10 seconds or 10 minutes, in both cases it is simply the 30/100 chance of failing.

As mentioned below, there are factors we know affect success: SPECIAL levels, especially Luck, and previous attempts at rushing (with both successes and failures increasing the likelihood of failure).

So, my underlying question is: does amount of time remaining on a task affect the probability of successfully rushing?



Best Answer

Per my experience with the game observing various situations and reading in many forums, there is absolute no relation in the amount of time left to complete a task.

A simple experience would be trying to run a rush when it is 10 minutes away from completing the task. Do not rush... just click the button and check the percentage. 9 minutes later, check again the rush percentage. I made that test many times and they were all the same.

So, I'm pretty sure the amount of time does not have any influence in the success percentage.




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More answers regarding correlation between Rushing and Time Remaining on a Task?

Answer 2

I completely agree with you however, the amount of SPECIAL stats the people in your establishment have ie. (Water Purification=Perception) also could effect the success rate of the rush. Also, the success rate is also affected for sure, by how many Successful rushes you have had with that exact building recently.

Answer 3

I found a correlation in term of the amounts of resources that you will get. If the time is near finished then you do rush and failed, you will not get any resources. If you let it finished and collect the resources before doing rush, you will have a chance to get double resources when it's successful.

So, if the particular resources are low (red bar) and the production time remaining is less than half, wait until it finished and collect the resources first before attempting to do the rush.

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