Damage taken gained as Mana - How does it work with "Mind over Matter"?
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As in the topic, how does it work / how much mana will you gain, having Mind over Matter?
Details about the question:
- An example for "X % of Damage taken Gained as Mana when Hit": Unique Mindspiral http://pathofexile.gamepedia.com/Mindspiral abbreviated: %DtM
- Mind over Matter is a Keystone and grants: "When Hit, 30 % of Damage is taken from Mana before Life": http://pathofexile.gamepedia.com/Mind_Over_Matter abbreviated MoM
To find the answer, the question is also: Which is calculated first %DtM or MoM?
Simple Example:
- 100 incoming damage and we have no mitigation
- We have 10 % DtM
- We have MoM
There are 2 general possibilities which I see:
- %DtM first: 100 damage gets you 10 mana first, then deals 70 damage to life and costs 30 mana
- MoM first: 100 damage deals 70 damage to life and costs 30 mana, first. This results in 7 mana gained (10% of 70 damage to life)
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How does damage taken goes to Mana work?
Damage Taken Goes to Mana returns mana to a player character equivalent to a percentage of final attack damage applied: if no damage is applied then no mana is returned. It does not divert damage from life to mana, or reduce damage to life in any way.Does mind over matter work with chaos inoculation?
Damage is applied to energy shield before life, and as a result there is no opportunity for any damage to be absorbed by mana. Mind Over Matter is therefore rendered useless in conjunction with the Chaos Inoculation keystone.Does mind over matter work with ES?
Currently, damage is taken from ES before life. Mind over Matter inserts Mana into that sequence just before life, for 30% of the damage. So any non chaos damage you take is subtracted from ES first.How do you build mind over matter?
11 Proven Mind Over Matter TechniquesMoM + \
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Images: Brett Jordan, Aleksandar Pasaric, Anna Tarazevich, Thirdman
