Giving score to entities in certain radius of players

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So my idea was when you are wearing a chestplate flame particles spawn around them
/execute @a[score_ARMOR_min=1] ~ ~ ~ /particle flame ~ ~-1 ~ .01 5 5 5 50
then if the score of "ARMOR" is 1 it detects all entities in a radius of 5 from the player
/execute @a[score_ARMOR_min=1] ~ ~ ~ /testfor @e[type=!Player,r=5]
it doesn't update though even though I'm standing right next to a cow it won't give me an output and the fill clock is on. What I wanted to know can I give a score to those entities, so I can
/execute @e[score_BurnMobs_min=1] ~ ~ ~ /setblock fire ~ ~-1 ~ 0 replace air
Best Answer
Yes, you can. Since scoreboard
is a command, it can be chained off execute just like any other command.
What you want to do is as simple as:
/execute @a[score_ARMOR_min=1] ~ ~ ~ /scoreboard players set @e[type=!Player,r=5] BurnMobs 1
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Testing Radius from Mobs/Entities in Minecraft 1.8 (14w07a)
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