How can an item that everybody gets every game doesn't have a 50% win rate?
I was browsing the statistics on LoLKing and found something odd.
http://www.lolking.net/charts?region=all&type=item-popularity&range=monthly&map=ha&queue=normal
On Howling Abyss (ARAM map), the Cookie, given to every player at the beginning of the game, is not exactly 50% win/loss. (We are talking about 50.15%)
How could this happen? How can an item that everybody (event the afks) gets every game doesn't have a 50% win rate?
Best Answer
That stats are based on game ending items. Not everyone ends the game with the cookie, as some people feed it to Poros.
Conclusion: Don't feed the Poro and your odds at winning increases.
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