How can I increase the number of licensed runs when inventing Tech II items?
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I have recently started out with inventing Tech II variants of the various blueprints I have. I started with something nice and small so started creating Hobgoblin II blueprints. So far I have successfully created two Tech II blueprints and each of these have had a single licensed run on them.
The blueprint copies I have been inventing from have a number of licensed runs of 5 - does this influence the number of licensed runs the invented blueprint will have?
How can I increase the number of licensed runs when inventing Tech II items?
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