How can I testfor a named entity?

How can I testfor a named entity? - Orange and White Dr Pepper Can on Black Wooden Table

I would like to testfor a Zombie called "Zombie Boss". I've tried this:

/testfor @e[Name=Zombie_Boss,r=10000] ~ ~ ~

But it doesn't work. Why?



Best Answer

The name argument shoudn't be capitalized, and also unless you are testing for the mob in a specific area, r argument isn't required, nor the ~s

Try this:

/testfor @e[name=Zombie_Boss]



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How do you Testfor entities in Minecraft?

2. Type the Command
  • Test if Players are within 10 blocks. In this example, we will test to see if there are any players within a 10 block radius with the following command: /testfor @a[r=10] ...
  • Test if Mooshrooms are within 50 blocks. ...
  • Test if Nearest Player is at Level 20 experience.


  • How do you check for a named item in Minecraft?

    Typing "/tp @p @e[type=mobtype]" will move the player to them. By adding a comma after "mobtype" and placing the argument "name=", players can also move entities. Specifically, those that have been presented with a nametag.

    Can you teleport to a named entity in Minecraft?

    The @e target selector is used to target all entities in the game. This includes both players and mobs in the world. Notice that in this last example, we have used [type=enderman] to target only enderman. This value is called a target selector argument and allows us to filter the target.



    Named Entity Recognition - Natural Language Processing With Python and NLTK p.7




    More answers regarding how can I testfor a named entity?

    Answer 2

    /testfor @e[type=Zombie,Name=Zombie_Boss]
    

    You need to place a comparator and then a repeater leading into a command block with the command.

    Answer 3

    /testfor @e {CustomName:"Zombie Boss"}
    

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