How can I use [Motion] to make an entity follow a path based on the player?

How can I use [Motion] to make an entity follow a path based on the player? - Brown Wooden Arrow Signed

I get the way the question is formatted, it may sound as if this question has been asked before, and if it has, I'd love to see where I can find it. What I'm struggling with is being able to summon an armor stand that travels a particular path relative to where the player is facing, with the catch being that it isn't adjusted by the players y-axis rotation. I provided a very amateur diagram below just to try and better demonstrate what I mean. I also provided a video for where I got this idea from and where I used the code provided to work on something myself. (

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I am still learning how to operate with these commands seeing as relative motion was something I was never really great with. If you have any ideas, I'd greatly appreciate it as I'm hoping to get a better understanding of how to create more with commands and functions. Thank youSpecified diagram that demonstrates what I'm trying to achieve






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How do you add a motion to an entity in Minecraft?

List of Teleport Commands in Minecraft. The destination is composed of three coordinates (using the x, y, and z axes). Enter the desired coordinates in place of the \u201cx y z\u201d. For example, \u201c/tp 100 50 100\u201d will move the player to a block that is at the coordinates x=100, z=100, and has a height of 50.



Mapmaking: The Basics #8 - Custom Mob Paths | Minecraft Java Edition




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